My
first introduction to the Bloody Roar franchise was with Bloody Roar 2 for the
PS1. I was already into 3d fighting games like Virtua Fighter, Toshinden,
Tekken and the likes in the arcade. Although admittedly not a hardcore fighting
game player I do enjoy a decent scuffle even if I probably lose half of the
matches. It's one of those simple guilty pleasures back then.
It
took me some time to get a PS2 and by the time I got it the franchise is
already up to Bloody Roar 4 for the PS2. So like any fan of the series I bought
a copy and played the living daylights out of it until I need to replace my
controller due to over use.
Bloody Roar 4 is a fighting game developed by
Eighting and Hudson Soft back
in 2003. It is the fifth and final Bloody Roar game and the second game to
appear on the PlayStation 2. It received an M rating by due to the blood
effects. The story revolves around Nagi and Xion and their involvement about a
dragon zoanthrope. The other characters from the previous Bloody Roar game also
gets involved specially Hugo who is a friend of Nagi.
As interesting as the plot sound it's a fighting game so it
follows the usual fight a bunch of random characters until you get to the final
boss. Sure there's certain scenes with a bit of dialogue between characters to
make some sort of story to each of them but they all end up fighting the same
big boss in the end.
Unlike previous games of this franchise it does pumps up the
roster count to more than 12 characters although regrettably some of the
characters sharing the same moveset..namely the two Mole characters. Also the
game is crazily unbalanced as some characters are pretty OP and have certain unblock-able attacks.
Fancy as the moves look on screen there's really not much strategy
involved in the game since the moves and combos involved button smashing or
alternating one to three buttons along with the direction pad. In fact the only way
you can get a counter in is if the other player drops a combo and good luck in
that when you fight a computer controlled character.
The stages are small and bland with very little going on in
them. There are layered stages but knocking an opponent to the next stage layer
is more of luck than actual skill. The character design is rough and outdated. The english version is badly dubbed that I'd suggest picking up the japanese version. Not to mention some of the characters are obviously rip off of existing 3d fighting
characters...specially the new character Nagi looking like a certain female
ninja.
The music save for the awesome intro and the character select
screen are mostly mediocre and forgettable. There's is sort of career mode
where you can earn DNA points to upgrade your character but the game is so easy
that it is not worth wasting the time to making a overpowered character. There are two beats attack for each character this time but the second one is harder to pull of yet does the same damage that its not worth executing.
Is the really game bad? No really. It's quite fun when you just want to
waste time playing a fighting game with your friends. The simple controls will
have new players doing crazy combos in no time but if you want a more serious
and more balanced fighting game then you're better off playing other games
instead. Bloody Roar 4 is a decent game but due to its unbalanced character
moveset and its lack of new innovation to invent itself is its undoing.
Bloody Roar 4 and its franchise characters ability to change
into were beast was unique unto itself but it was also its undoing as it soon
ran out of ideas so soon. If you played the previous Bloody Roar game than you won't
find anything new in this one. If you're going to play one Bloody Roar game however
than this is the game I'd recommend you pick due to its bigger roster and the
added blood effect.
Good old times. XD
ReplyDeleteEven though all I play here are the two tiger characters (Long and Shenlong) because of their simple multi-hit combo hehehehe.
I cant even play the tiger characters well. Im a uriko player...all button smashing
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